Sunday, November 11, 2012

Environments, Textures and more characters- Week 4

Been jumping around helping out with environments and textures in my group...
 We have a "pebblestone" texture (remember, the player is shrunken down to miniature size)
 a VFX Firefly sprite we're going to use to bring bio luminescence in our node.
Photoshop rendered concept of Bugby's Exotic Ranch where our Dung Beetle pet will reside. Note the scenic mountains of poo in the back, initially an inner joke from our group upon realizing that mushrooms thrive around decaying things and fecal matter, which ended up working really well for our Beetle Ranch. We just need to make sure it's executed.... tastefully?
A simple concept for the node 2 entrance with corrupted thorns surrounding. I left the interior of  the log unpopulated because there were ideas already being modeled for it.

Now back to our mushroom character rig!

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