captured mushroom jail cell
Walkways of thorns and cave stalagmites
Saltmine
Hatchery- Slugs
Hi! I'm Lauren Neighbors, the character and visual development lead of Team Poly under SOE Mentor Program. This progressive blog is mainly my contribution to our group's CapTown mushroom node, as I'm the only Animation student in our group of Game Artists and one other person working on characters. My goal of node 1 is to bring our characters from concept to finished rigged and animated character in UDK engine. I will also will be helping out with environments for my group where I can. Enjoy!
No comments:
Post a Comment