Sunday, March 10, 2013

Character Concepts- Node 2


Last Quarter's node was a huge success, we got the go-ahead from our mentors to present our final node at SOE. This term we're continuing on our first node into a slime cave with some of the same fungal motif. This node will feature tribal-looking slugs and snails that are the cause of infection and the player must defeat them with salt you will acquire throughout the node and a salt mine area.

No comments:

Post a Comment